91精品国产91久久久久久_国产精品二区一区二区aⅴ污介绍_一本久久a久久精品vr综合_亚洲视频一区二区三区

合肥生活安徽新聞合肥交通合肥房產(chǎn)生活服務(wù)合肥教育合肥招聘合肥旅游文化藝術(shù)合肥美食合肥地圖合肥社保合肥醫(yī)院企業(yè)服務(wù)合肥法律

代寫(xiě)COMP1721、代做Java程序語(yǔ)言

時(shí)間:2024-05-05  來(lái)源:合肥網(wǎng)hfw.cc  作者:hfw.cc 我要糾錯(cuò)



COMP1721 Object-Oriented Programming
Coursework 2
1 Introduction
Your task is to implement a simulation of the card game Baccarat—specifically, the simpler ‘punto banco’
variant of the game. To assist you, we have provided three Java classes: Card ,CardCollection and
CardException. These should form the basis of your solution.
Please note: an absolute requirement of this assignment is that you should not alter the definitions of
the Card, CardCollection andCardExceptionclasses in any way.
2 Preparation
1. Start by learning the rules of the game! Consult the Wikipedia page on Baccarat, which has a very
good summary. Note that you only need to read the sections headed ‘Punto banco’ and ‘Tableau
of drawing rules’.
2. Download the Zip archivecwk2files.zip from Minerva.
3. Unzip the Zip archive. You can do this from the command line in Linux, macOS and WSL 2 with
unzip cwk2files.zip. This will give you a subdirectory named cwk2, containing all the files you
need. Then remove the Zip archive, to ensure that you don’t accidentally submit it as your
solution!
4. Study the files in cwk2. In particular, examine the file README.md, as this provides guidance on how
to run the tests on which your mark will be partly based.
3 Basic Solution
For the basic solution, you must implement these classes:
• BaccaratCard, to represent a single playing card in Baccarat
• BaccaratHand, to represent a hand of cards in Baccarat
• Shoe, to represent the ‘shoe’ from which cards are dealt in Baccarat
You will also need to implement a small program in Baccarat.java that uses the classes.
The files for all of these classes can be found in src/main/java. Your solution MUST be implemented
in these files, in this specific location!
Figure 1 shows the relationships that should exist between the three main classes, and the methods they must
support. Relationships with the other provided classes are not shown.
Before writing any code, think carefully about the best way to reuse the Card and CardCollection
classes that we have provided to you.
Figure 1: Classes needed for Baccarat simulation.
As in Coursework 1, we have provided tests that will help you check whether you have implemented the
classes correctly. Some of the code needed to pass the tests is in the classes we have provided, but you will
1
need to also write stubs for some of the methods in Figure 1 in order for the tests to compile and run—see
the instructions for Coursework 1 if you need a reminder of how to do this.
As in Coursework 1, the tests are run using Gradle:
./gradlew test
Omit the ./ prefix if running in a Windows command shell, or use .\gradlew.bat to invoke Gradle
if running in Windows Powershell. If using IntelliJ, you should also be able to run the tests and other
coursework-related tasks via that IDE’s Gradle tool window.
The following sections provide further details of the requirements for each of the three classes.
3.1 BaccaratCard
These are the minimum requirements for the tests to pass.
• It should be possible to create a BaccaratCard object by specifying a rank and a suit, where the rank
is an instance of the enum Card.Rank and the suit is an instance of the enum Card.Suit .
• It should be possible to query rank and suit via the getRank() and getSuit() methods.
• Calling toString() on a BaccaratCard object should return a two-character string in which the first
character is the rank (A, 2, 3. . .9, T, J ,Q, K) and the second character is the Unicode symbol for the
card’s suit:♣ (\u2663), q (\u2666), r ( \u2665), or ♠ (\u2660).
• It should be possible to compare BaccaratCard objects in two ways, using the equals() and
compareTo() methods. These methods should have the expected behaviour for Java classes, as
discussed in the lectures. They should use rank and suit to perform their comparisons.
• The value() method of BaccaratCard should return the points value of the card in the game of
Baccarat. (See the Wikipedia article for details of scoring.)
Remember that we have provided a Card class to help you with implementation. Some of the requirements above are satisfied by code in that class. Think about the best way of reusing this code.
3.2 BaccaratHand
These are the minimum requirements for the tests to pass.
• A BaccaratHand should be able to store BaccaratCard objects, but it should start out as empty.
• It should be possible to add a BaccaratCardobject to a BaccaratHand by calling the add() method.
• Calling size() on a BaccaratHand should return the number of cards in the hand.
• Calling toString() on a BaccaratHand should return a string containing two-character representations of each card, separated from each other by a space. For example, a hand containing the Ace of
Clubs, Four of Diamonds and Jack of Spades should yield “A♣4q J♠”.
• The value() method of BaccaratHand should return the points value of a hand in the game of
Baccarat. (See the Wikipedia article for details of scoring.)
• The isNatural() method of BaccaratHand should return true if the hand has two cards and a points
value of 8 or 9, false otherwise.
Remember that we have provided a CardCollection class to help you with implementation. Some of
the requirements listed above are satisfied by code in that class. Think about the best way of reusing
this code.
3.3 Shoe
These are the minimum requirements for the tests to pass.
• Shoe must have a constructor in which the number of decks of cards is specified as a parameter. This
can have values of 6 or 8; any other value should result in a CardException being thrown.
• The constructor of Shoe should ensure that a shoe stores the specified number of complete decks of
BaccaratCard objects. A deck of cards is the full set of 52 cards, ordered first by suit and then by
rank. The constructor should not reorder the cards in any way.
2
• Calling size() on a Shoe should return the number of cards in the shoe.
• The shuffle() method of Shoe should reorder the cards in the shoe randomly. Java’s Collections
utility class, from the java.util package, will help you implement this easily. See the documentation
of this class for more details.
• The deal() method of Shoe should remove the first stored card and return it to the caller. Attempting
to deal from an empty shoe should trigger a CardException.
Remember that we have provided aCardCollection class to help you with implementation. Some of
the requirements above are satisfied by code in that class. Think about the best way of reusing this
code.
3.4 Main Program
The final part of the Basic solution is to implement a small program in Baccarat.java that uses the three
classes discussed earlier. This program should
• Create a shoe containing 6 full decks of cards, and shuffle it
• Create hands for the banker and a single player
• Deal a card to player then banker, then repeat this so each hand has two cards
• Display the contents and value of each hand
• Inform the user if the player or banker has a Natural
You can run the program via Gradle, with
./gradlew run
Figure 2 gives an example of the output that the program should generate.
Figure 2: Sample output for the Basic solution.
4 Full Solution
For the Full solution, replace the program in Baccarat.java with a more complete simulation of the game.
Your simulation should follow a simplified version of the ‘punto banco’ rules outlined in the Wikipedia
article. In this version, there is no betting and you should not ‘burn’ any cards from the shoe.
In this more complete simulation, the program will need to play multiple rounds, indicating the result
(Banker win, Player win or Tie) after each round. See the subsections below for further details.
Note: marks for the Full solution will be awarded based on how much of the required behaviour you
are able to implement correctly, and also on how well designed your solution is. A fully object-oriented
implementation in which different aspects of the task are broken out into separate methods will score more
marks than an unstructured implementation where everything is contained within the main method.
4.1 Interactive Mode
If the Baccarat program is run with a single command line argument whose value is either "-i" or
"--interactive" , then it should operate in interactive mode. In this mode, the program should continue
playing the game provided that there are at least six cards remaining in the shoe and the user has indicated
a wish to continue. The program should check this with the user at the end of each round. If the user’s
response does not begin with either 'y' or 'Y' then the game should end.
At the end of the game, the program should display counts of the number of rounds played, the number of
player wins, the number of banker wins and the number of tied rounds. After displaying this information,
the program should terminate.
3
A sample of the expected program output can be seen in Figure 3.Here, the user indicated that they wanted
to finished after playing ten rounds.
Figure 3: Sample output for Full solution (interactive mode).
To test interactive mode using Gradle, do
./gradlew interact
4.2 Non-Interactive Mode
If theBaccarat program is run without command line arguments, it should operate without user interaction,
playing rounds of the game repeatedly until there are fewer than 6 cards remaining in the shoe. At this point,
the program should display the same ‘end of game’ statistics as it does in interactive mode. The program
should then terminate.
Non-interactive mode should be the behaviour seen when running the program with
./gradlew run
5 Submission
Use Gradle to generate a Zip archive containing all the files that need to be submitted:
./gradlew submission
This produces a Zip archive named cwk2.zip. Submit this file to Minerva, via the appropriate link in the
‘Submit My Work’ folder.
The deadline for submissions is 2 pm on 2 May 2024. The standard university penalty of 5% of available
marks per day will apply to late work, unless an extension has been arranged due to genuine extenuating
circumstances.
Note that all submissions will be subject to automated plagiarism checking.
4
6 Marking
20 Tests for main classes (BaccaratCard ,BaccaratHand ,Shoe )
10 Code structure and style for main classes
5 Basic Baccarat program functionality, if Full solution not attempted
15 Full Baccarat program functionality (replaces Basic)
10 Full Baccarat program structure and style
60
Note: there are either 5 marks or 15 marks available for correct functioning of the program that uses the
classes, depending on whether you’ve attempted the Basic solution or the Full solution.You are also assessed
on program structure and style if you attempt the Full solution, but not if you attempt the Basic solution (as
the amount of code required in this case is very small).
Thus the maximum mark that can be achieved for the Basic solution is 36.You can achieve up to 60 marks
if you attempt the Full solution.

請(qǐng)加QQ:99515681  郵箱:99515681@qq.com   WX:codinghelp

掃一掃在手機(jī)打開(kāi)當(dāng)前頁(yè)
  • 上一篇:赴菲律賓旅游簽證續(xù)簽代辦 旅游簽續(xù)簽材料
  • 下一篇:代做FINM8007、Java/Python程序設(shè)計(jì)代寫(xiě)
  • 無(wú)相關(guān)信息
    合肥生活資訊

    合肥圖文信息
    2025年10月份更新拼多多改銷(xiāo)助手小象助手多多出評(píng)軟件
    2025年10月份更新拼多多改銷(xiāo)助手小象助手多
    有限元分析 CAE仿真分析服務(wù)-企業(yè)/產(chǎn)品研發(fā)/客戶(hù)要求/設(shè)計(jì)優(yōu)化
    有限元分析 CAE仿真分析服務(wù)-企業(yè)/產(chǎn)品研發(fā)
    急尋熱仿真分析?代做熱仿真服務(wù)+熱設(shè)計(jì)優(yōu)化
    急尋熱仿真分析?代做熱仿真服務(wù)+熱設(shè)計(jì)優(yōu)化
    出評(píng) 開(kāi)團(tuán)工具
    出評(píng) 開(kāi)團(tuán)工具
    挖掘機(jī)濾芯提升發(fā)動(dòng)機(jī)性能
    挖掘機(jī)濾芯提升發(fā)動(dòng)機(jī)性能
    海信羅馬假日洗衣機(jī)亮相AWE  復(fù)古美學(xué)與現(xiàn)代科技完美結(jié)合
    海信羅馬假日洗衣機(jī)亮相AWE 復(fù)古美學(xué)與現(xiàn)代
    合肥機(jī)場(chǎng)巴士4號(hào)線(xiàn)
    合肥機(jī)場(chǎng)巴士4號(hào)線(xiàn)
    合肥機(jī)場(chǎng)巴士3號(hào)線(xiàn)
    合肥機(jī)場(chǎng)巴士3號(hào)線(xiàn)
  • 短信驗(yàn)證碼 目錄網(wǎng) 排行網(wǎng)

    關(guān)于我們 | 打賞支持 | 廣告服務(wù) | 聯(lián)系我們 | 網(wǎng)站地圖 | 免責(zé)聲明 | 幫助中心 | 友情鏈接 |

    Copyright © 2025 hfw.cc Inc. All Rights Reserved. 合肥網(wǎng) 版權(quán)所有
    ICP備06013414號(hào)-3 公安備 42010502001045

    91精品国产91久久久久久_国产精品二区一区二区aⅴ污介绍_一本久久a久久精品vr综合_亚洲视频一区二区三区
    一区二区三区高清| 国产成人在线网站| 色综合久久久久久久久| 裸体歌舞表演一区二区| 555www色欧美视频| 91首页免费视频| 自拍视频在线观看一区二区| 国产精品一区二区三区四区五区| 日韩影视精彩在线| 欧美一区二区三区的| 欧美精品播放| 亚洲成人动漫av| 欧美群妇大交群中文字幕| 成人污污视频在线观看| 亚洲欧洲性图库| 久久一区视频| 国产传媒欧美日韩成人| 欧美激情在线观看视频免费| 日韩亚洲在线| 黄色小说综合网站| 国产免费久久精品| 久久综合九色综合欧美狠狠| www.99精品| 一区二区不卡在线视频 午夜欧美不卡在| 老司机精品导航| 91亚洲国产成人精品一区二区三 | 影音先锋中文字幕一区| 青娱乐精品视频| 久久免费视频一区| 国产精品毛片| 成人成人成人在线视频| 亚洲一二三四在线| 91精品福利在线一区二区三区| 黑人巨大精品欧美一区二区小视频| 日韩**一区毛片| 久久久国产综合精品女国产盗摄| 国产欧美一区二区视频| 成人精品视频网站| 亚洲一区二区精品3399| 欧美tickle裸体挠脚心vk| 亚洲综合好骚| 91老师片黄在线观看| 天天操天天色综合| 久久久久国产精品麻豆ai换脸| 久久婷婷av| 欧美日韩国产欧| 国产美女主播视频一区| 亚洲一区中文日韩| 欧美大黄免费观看| 色偷偷一区二区三区| 欧美日韩国产探花| 国产福利精品一区二区| 午夜一区二区三区在线观看| 2021中文字幕一区亚洲| 欧美亚洲动漫精品| 黄色国产精品| 成人一区在线观看| 日本不卡的三区四区五区| 国产精品系列在线| 欧美一级xxx| 久久青青草原一区二区| 亚洲国产高清视频| 99久免费精品视频在线观看 | 免费人成网站在线观看欧美高清| 亚洲欧洲成人自拍| 亚洲精品在线免费播放| 欧美日韩国产免费| 先锋影音久久| 亚洲精选一区| 色综合夜色一区| 国产成人av福利| 免费成人美女在线观看| 亚洲曰韩产成在线| 自拍偷拍国产亚洲| 欧美激情资源网| 亚洲精品一区二区在线观看| 5858s免费视频成人| 在线观看免费视频综合| 国产亚洲一区在线播放| 伊人精品在线| 欧美日韩精品伦理作品在线免费观看| 成人性生交大片| 国产伦精品一区二区三区免费| 三级亚洲高清视频| 亚洲图片一区二区| 亚洲一区中文在线| 亚洲男同性恋视频| 国产精品久久久久久妇女6080| 久久综合狠狠综合久久综合88 | 欧美午夜精品免费| 久久综合伊人| 媚黑女一区二区| 香蕉精品999视频一区二区| 99精品免费| 中文精品一区二区三区| 亚洲毛片av| 一区二区三区福利| 国产一区二区你懂的| 国产精品毛片在线看| 国产日韩一区二区| 国产日韩精品久久| 国产日韩欧美在线播放不卡| 99爱精品视频| 免费久久久一本精品久久区 | 久久综合九色综合欧美就去吻| 精品国产污污免费网站入口| 精品少妇一区二区三区免费观看| 欧美v国产在线一区二区三区| 欧美一级高清大全免费观看| 91精品麻豆日日躁夜夜躁| 日韩一区二区在线观看视频| 91麻豆精品国产91久久久使用方法| 91精品麻豆日日躁夜夜躁| 日韩精品中文字幕在线一区| 精品乱人伦小说| 久久蜜桃香蕉精品一区二区三区| 久久亚洲捆绑美女| 中文字幕乱码日本亚洲一区二区 | 欧美一区二区在线免费观看| 日韩欧美国产精品| 国产欧美日韩视频一区二区| 亚洲欧洲成人精品av97| 亚洲一级二级在线| 麻豆精品在线看| 国产成人一区二区精品非洲| www.性欧美| 亚洲国产日韩欧美一区二区三区| 一区二区三区四区五区视频| 色综合久久66| 欧美一二三区精品| 国产三级欧美三级| 亚洲柠檬福利资源导航| 日韩av成人高清| 国产成人无遮挡在线视频| 欧美成人综合| 免费毛片一区二区三区久久久| 欧美天堂一区二区三区| 欧美成人一区二区| 亚洲欧洲一区二区在线播放| 视频一区二区欧美| 成人综合在线网站| 精品91久久久久| 欧美系列在线观看| 久久久久久免费网| 亚洲第一二三四区| 国产高清不卡一区二区| 黄色亚洲大片免费在线观看| 老司机精品久久| 久久久激情视频| 性久久久久久久| 99久久精品国产导航| 国产精品一区视频网站| 欧美一区二区日韩| 悠悠色在线精品| 国内久久婷婷综合| 亚洲午夜视频| 欧美色欧美亚洲另类二区| 中文字幕高清一区| 日本成人在线看| 91在线丨porny丨国产| 香蕉成人久久| 久久亚洲私人国产精品va媚药| 亚洲国产日日夜夜| 成a人片亚洲日本久久| 午夜亚洲性色福利视频| 精品少妇一区二区三区免费观看| 亚洲一区二区三区国产| 成人午夜电影网站| 欧美主播一区二区三区美女 久久精品人| 日韩一级片网站| 亚洲综合男人的天堂| 成人久久视频在线观看| 久久国产精品一区二区三区四区| 精品国产乱码久久久久久牛牛 | 欧美videos中文字幕| 午夜精品久久一牛影视| 99久久婷婷国产精品综合| 一本大道av伊人久久综合| 国产精品久久久久婷婷二区次| 国内精品久久久久影院色| 亚洲一区二区三区精品视频| 日韩欧美色综合| 日本不卡不码高清免费观看| 黄色精品免费| 精品日韩99亚洲| 日韩电影在线免费| 亚洲午夜一区| 欧美sm极限捆绑bd| 日本在线不卡视频| 亚洲福利专区| 久久精品亚洲精品国产欧美kt∨| 韩国av一区二区三区四区| 亚洲欧美网站| 综合在线观看色| 午夜国产欧美理论在线播放| 制服丝袜日韩国产| 蜜桃av一区二区三区电影| 亚洲女同同性videoxma| 国产精品美女久久久久久久久| 成人性色生活片|